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On April 16th local time, veteran game publisher Take Two in the United States announced plans to lay off 5% of its workforce and cancel multiple ongoing projects in order to reduce costs. The company refuses to disclose the names of projects that have been cancelled. The related adjustments are expected to incur up to $200 million in expenses, including project cancellation costs of up to $140 million. The file shows that as of the end of the previous fiscal year, Take Two had a total of 11580 full-time employees.
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