Sohu's Q2 revenue increased by 13%, Zhang Chaoyang: Advertising brand spending remains cautious
王俊杰2017
发表于 2024-8-6 09:09:04
194
0
0
Online games drive Sohu's revenue growth in the second quarter, but the advertising business still faces challenges.
On August 5, the Internet company Sohu (Nasdaq: SOHU) released its financial report for the second quarter of 2024. According to the financial report, Sohu's total revenue for the second quarter was $172 million, a year-on-year increase of 13%, exceeding market expectations; The non GAAP net loss attributable to Sohu Corporation was $34 million, compared to $18 million in the same period last year, representing an 88.89% year-on-year increase in loss. The net profit met previous expectations. Sohu stated that the company has increased its forward-looking investment in expanding platform scale and user acquisition.
Evaluating the performance of the second quarter, Zhang Chaoyang, founder, chairman, and CEO of Sohu, stated, "In the second quarter of 2024, our brand advertising revenue reached the previously expected high line, and our online gaming revenue exceeded expectations." Zhang Chaoyang believes that Sohu Media and Sohu Video have further promoted the generation and consumption of high-quality content, effectively enhancing social interaction among users. Thanks to the company's differentiated projects and marketing activities, Sohu is continuously strengthening its brand influence and exploring diverse commercial opportunities.
Specifically, in the second quarter, Sohu's online gaming revenue was $147 million, a year-on-year increase of 24% and a month on month increase of 25%. This business is the main driving force behind Sohu's overall revenue growth; Brand advertising revenue was $20 million, a year-on-year decrease of 17% and a month on month increase of 24%.
When it comes to advertising business, Zhang Chaoyang said in a conference call that advertising remains a challenge because advertisers are very cautious in their consumption and brand owners spend less. From an industry perspective, the automotive industry spent relatively more in the first and second quarters, and we still have a positive outlook on the automotive industry's advertising spending in the long run.
According to Sohu's previously announced $150 million American Depositary Share Repurchase Program, as of August 1, 2024, Sohu has repurchased approximately 2.347 million shares of Sohu's American Depositary Shares for a total amount of approximately $26 million.
Sohu also separately released supplementary information on Changyou's performance in its financial report. Changyou, which went public in the United States in April 2009, became a wholly-owned subsidiary of Sohu in 2020, and Changyou's American depositary shares are no longer traded on NASDAQ.
According to the financial report, in the second quarter, the average monthly active users (MAU) of Changyou PC client games was 2.2 million, a year-on-year increase of 2% and a month on month decrease of 2%. The total number of quarterly active payment accounts (APA) was 900000, a year-on-year decrease of 3% and a month on month decrease of 8%. The main reason for the month on month decline is the decrease in in-game promotional activities for "Dragon Saber" in the second quarter.
In terms of mobile gaming, the total average monthly active users (MAU) was 4.9 million, a year-on-year increase of 273% and a month on month increase of 77%. The total number of quarterly active payment accounts (APA) was 1.1 million, a year-on-year increase of 299% and a month on month increase of 240%. The year-on-year and quarter on quarter growth of MAU and APA mainly comes from the launch of the new game "Journey to the West: Pen Drawing Westward Journey" in the second quarter.
Looking ahead to the third quarter of 2024, Sohu expects its online gaming revenue to be between $104 million and $114 million in the next quarter, a year-on-year decrease of 3% to 11% and a month on month decrease of 22% to 29%; Brand advertising revenue ranges from $17 million to $19 million, a year-on-year decrease of 14% to 23% and a month on month decrease of 4% to 14%; The non GAAP net loss attributable to Sohu Company is between $30 million and $40 million.
Regarding why online games experienced a month on month decline in the third quarter, Sohu executives stated during a conference call that the decline was partly due to the decline in users of the game "Journey to the West" and partly due to the natural decline of other old game users. "Journey to the West has the opportunity to rebound, and we have postponed our plans to launch overseas in the hope of improving the game. The gross profit margin of games in the third quarter will rebound because marketing and revenue sharing payments will decrease in the third quarter
As of June 30, 2024, Sohu's total cash and cash equivalents, short-term investments, and long-term term deposits were approximately $1.3 billion.
CandyLake.com is an information publishing platform and only provides information storage space services.
Disclaimer: The views expressed in this article are those of the author only, this article does not represent the position of CandyLake.com, and does not constitute advice, please treat with caution.
Disclaimer: The views expressed in this article are those of the author only, this article does not represent the position of CandyLake.com, and does not constitute advice, please treat with caution.
You may like
- News Corporation's first quarter revenue and profit exceeded expectations
- Ralph Lauren raises full year performance expectations, with Q2 revenue up 6% year-on-year
- Sohu's Q3 2024 revenue was 152 million US dollars, a year-on-year increase of 5%
- Sohu's third quarter revenue of 152 million US dollars increased by 5% year-on-year
- Sohu's Q3 revenue increased by 5% year-on-year to $152 million
- Sohu's revenue for the third quarter of 2024 was 152 million US dollars, a year-on-year increase of 5%
- Ending four quarters of revenue decline, Tencent Music still needs to continue tapping into paying users
- Disney's fourth quarter revenue is estimated to be $22.57 billion, with an estimated $22.47 billion
- AI connectivity, stable revenue, new high profit, looking at the new cycle of education technology from Youdao's third quarter report
-
"영비릉: 2024회계연도 영업수입 동기대비 8% 감소"영비릉은 2024회계연도 재무제보를 발표했다.2024 회계연도 매출은 149억5500만 유로로 전년 동기 대비 8% 감소했습니다.이익은 31억 500만 유로입니다.이익률은 ...
- 勇敢的树袋熊1
- 3 일전
- Up
- Down
- Reply
- Favorite
-
계면신문기자 장우발 4분기의 영업수입이 하락한후 텐센트음악은 다시 성장으로 돌아왔다. 11월 12일, 텐센트음악은 최신 재보를 발표했다.2024년 9월 30일까지 이 회사의 3분기 총수입은 70억 2천만 위안으로 전년 ...
- 勇敢的树袋熊1
- 그저께 15:27
- Up
- Down
- Reply
- Favorite
-
본사소식 (기자 원전새): 11월 14일, 다다그룹 (나스닥코드: DADA) 은 2024년 3분기 실적보고를 발표했다. 수치가 보여준데 따르면 고품질발전전략에 지속적으로 전념하고 사용자체험을 끊임없이 최적화하며 공급을 ...
- 家养宠物繁殖
- 어제 15:21
- Up
- Down
- Reply
- Favorite
-
11월 12일 소식에 따르면 소식통에 따르면 아마존은 무료스트리밍서비스 Freevee를 페쇄하고 일부 종업원과 프로를 구독서비스 Prime Video로 이전할 계획이다. 올해 초 아마존이 내놓은 몇 편의 대형 드라마의 효 ...
- 度素告
- 그저께 13:58
- Up
- Down
- Reply
- Favorite